Heritage: Ancient Evil

By Nick Huggins

Players: 20

Genre: Fantasy

In the beginning, there was Anat – The first Man. Anat created five wives for himself that he would not know loneliness, but his wives were unfaithful to him because he divided his love amongst them – Only the one named Klara stayed forever true to him. In his anger at his wives infidelity, Anat cursed all but Klara, mutating their progeny forever into different forms. From that moment, Man was separated into the lumbering and animalistic Bestials, the terrifying and chaotic Wildkin, the stunted and penitent Dwarflings and Humans who bore no curse. Those humans descended from Klara alone bear Heritage, and are destined to lead. Some of those with Heritage bear a shred of Anat’s power – The Wyrd. These few have abilities and powers beyond the comprehension of mortal folk.

Now, in the city of Alara, blasphemy has been discovered. Bestials work as slaves for Humankind in Alara - the better to work off the sin of their forebears. They are forbidden to hold any kind of power, and they have never swerved from this destiny – Until now.

In the household of one of the noble houses, a Bestial has been discovered with the telltale Marks of Heritage. This slave – Mara – is, to some, an embarrassment. To others, she represents a fatal flaw in the holy teachings. Still more would see her as a champion for a better way of living, and then there are those who would see her put to death before others of her kind begin to get ideas above their station.

In Alara, nobles and priests gather to conduct the trial of Mara - And to decide how King Bora will handle the matter.

Cost: free

Available from: http://www.irishgaming.com/scenario_storage/nh/ancientevil.zip