Short Sharp Shock Therapy

By James O'Rance

Players: 5

They've let you out of the Institute, and it's time to start playing games. One friend is lonely, one friend is sad, one friend is violent, one friend is helpless, and one friend is mad. Such exciting things are about to happen. Time to roll the dice.

Shock•Therapy is a Short Sharp Shock, Necronomicon's traditional game of the nontraditional.

in the vein of Unknown Armies•by James O'Rance•play with people you Trust

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[short•sharp] Shock•Therapy is a systemless scenario designed for Necronomicon 13 by James O'Rance, a Sydney-based designer who has been running games at roleplaying conventions since 1996.

As part of Necronomicon's Short Sharp Shock feature, Shock•Therapy is intended to be played as an exploration of mature themes and unusual gaming styles, rather than the light-hearted or adventurous style of many other roleplaying scenarios. The characters exist within a contemporary setting rather than a fantastic one, and all rules have been dropped in favour of purely character-based gaming.

However, [short•sharp] Shock•Therapy remains a game; it is not intended as a performance work, or a form of therapy (despite the name).

Because of the nature of this scenario, it is not possible to play [short•sharp] Shock•Therapy once you have read the game master notes; even playing it twice would be very unusual. If you intend to play this scenario at some time, you would be advised to avoid reading the materials provided here.

Cost: free

Available from: http://www.interactivedramas.info/scenario/James_ORance/James_ORance_ssshock-therapy.zip