Fire at Midnight

By Frank Branham

Players: 12

Genre: Vampire

Fire at Midnight takes place in a warehouse where a Kindred has been staked and burned only a few hours before the story begins. The victim, Kapp, was involved in collecting and selling vampire blood to the Atlanta Center for Disease Control (CDC). His accomplices are Jacob (a Gangrel who is an underling of the Prince), Royce (Kapp's Childe, a powerful Brujah), and Krista (a Toreador student who has been trying to research vampirism). Royce decided that the operation was too dangerous as it broke the Masquerade. He told his Tremere friend, Terry, about the operation. Terry told her direct superior Grigori about the chance to acquire a lot of blood, so the Tremere planned to substitute their buyers for the men from the CDC.

Earlier this evening, things turned really bad. Kapp found out that Royce was trying to sell blood to the Tremere and was furious. The two fought for a bit, and Royce staked Kapp to the warehouse floor. Terry arrived shortly thereafter to try and negotiate with Kapp, and decided to burn Kapp's staked body to remove any resistance to the blood being routed to the Tremere.

Hawkins found the burned body, unfortunately mixing his hand in the ashes. He immediately reported the murder to the Prince, who sent the Archon Leland and two of his underlings to investigate. The underlings (Jacob and Steele) have orders to round up any Kindred they find in the vicinity of the warehouse and take them to the warehouse for questioning. The Prince has promised to declare a Blood Hunt on any Kindred who leaves the warehouse before 5:00 AM. Leland arrives at 2:00 AM with Hawkins. She has only three hours to find the murderer before the Kindred must return to their havens for sunrise.

Cost: free

Available from: http://www.highprogrammer.com/larp/fire-at-midnight/